FI-Sonic – Continuous Environmental Noise Monitoring & Location and Identification of Sound Events (2015-)
RoomVR – Creation of virtual spaces using auralization for the study and auditory perception of the acoustic environment of rooms and auditoriums (2015-)
ORKESTRA 3D_AR – 3D sound for orchestra using Augmented Reality (AR)
AutoMotorHelp – Engine fault detection using sound patterns
BirdFly – Acoustic system for dispersing birds in agricultural plantations, aquaculture, and airports.
Projects
TetrapusMic - Laboratory system for studying the location detection of sound sources and measuring environmental noise.
FI-Sonic – Intelligent station for noise monitoring and analysis of sound events in cities.
FI-SonicPlat – Online platform for analyzing and visualizing FI-Sonic system results.
AudioDataLogger – Low-cost systems for noise monitoring and data storage following an IoT approach.
Binaural Mic – Artificial head and torso for auditory perception studies and binaural recording.
OctoauralMic – Artificial head with 4 pairs of ears for music concerts and VR/AR.
Ambi1 – Microphone for capturing 3D sound environments for VR/AR and music. The Ambisonic Microphone (FOA), introduced by Gerzon, is based on 4 capsules in a tetrahedral structure.
Soundbar – Multidirectional sound beams for surround sound.
Laser Sound – Ultra-directional Sound Projector Development/study of an ultra-directional sound reproduction system using a Parametric Loudspeaker Array speaker. This concept utilizes a speaker consisting of an array of ultrasound transducers where the applied signals have been previously amplitude-modulated, more specifically in Single Side Band With Carrier (SSBWC). The modulation and filtering modules were developed to construct the SSBWC signal using the C/C++ programming language. The system performs real-time filtering and amplitude modulation of audio signals.